Help
Age of Empires
- Host clicks Host (not Solo). Wait until Win95 is up and the top bar shows Copy join link.
- Host copies that link and sends it to a friend.
- Friend clicks Join on the hub and pastes the link (or the numeric id).
- At the network-password prompt, username is AOE and password is empty — click OK (and OK again if it asks to confirm).
- Double-click AOE on the desktop if the game does not start itself. Wait until Age of Empires is on the main menu.
- Inside the game: Multiplayer → name → IPX Connection For DirectPlay. Not TCP/IP or Serial.
Heroes III
VCMI wasm. Hub Play opens /homm3/ — data is preloaded from this host (first load ~260MB), no upload screen. Saves stay in this browser. Add ?menu=1 only for the old DOS.Zone launcher.
Fieldrunners
HTML5 build. Play opens it on this same host.
OpenTTD
Native wasm (not DOSBox). Play opens /openttd/ with OpenGFX/OpenSFX/OpenMSX. First load is large (~180MB) then the player caches it. In-game multiplayer needs OpenTTD servers we do not run here — solo only.
3D Pinball Space Cadet
k4zmu2a wasm, not DOSBox. Play opens /spacecadet/. Z and / (or mouse) for flippers, Space for plunger, F2 new game.
Disney's Aladdin
Needs owned bundles/aladdin.jsdos (js-dos Studio, backend dosbox) from a legal copy. Tile stays “bundle missing” until that file is there. Disney/Virgin commercial — hub does not download DOS.Zone’s .jsdos.
Counter-Strike 1.6
Not hosted here. Play opens DOS.Zone CS 1.6 lobby in a new tab. Their servers, their MP hub.
Retro Online (MM6, Half-Life, Worms 2, NFS III)
Not hosted here. Those tiles open Retro Online in a new tab: Might and Magic VI, Half-Life, Worms 2, NFS III. Commercial Win9x games on their DOSBox-X wasm stack. This hub does not copy their disk images or game files.
js-dos Host/Join must be used before the emulator starts. If you already launched Solo, go back and click Host or Join.